Projects

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Built an application using Unity for designing latch hook projects. The app allows users to paint a design into a canvas. When creating a new project, users can choose either a new blank canvas with a given base color and resolution, up to 100x100, or they can upload an image and adjust the resolution. After the project is created users can add or remove rows or columns on any side. A desired color can be selected from the brightness, hue, and saturation color picker. The last eight selected colors are shown in the color history. Colors can be saved to a color palette. Users can zoom in and out and pan around in the canvas area. There is a fill tool for filling an area with the selected color. Once the design is created the user can select start or continue to have their current row or tile highlighted while working on a latch hook project. The current step, as well as the latch hook design, the color history, and the color palette, are saved per project.

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Click the image to see a few of the renders I have created using blender.

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Android Tool is an application for MacOS that can detect connected Android devices and pull information from them. This information includes log data, screenshots, and screen recordings. This project started in order to make compiling log data from Android devices simpler. It was developed using Node.js with the electron module.

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This website was created using Html, CSS, and Javascript. It features some simple styling, light animations for the navigation menu on mobile devices, and resizing for many different screen resolutions.

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Invasive is an RPG developed using the Unity game engine. It features a complex inventory system, responsive AI with pathfinding, combat and survival elements, and a day and night cycle.