Game Jams

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Tornado Warning is a game made during a week long game jam. It is a first person game where the player must survive 10 waves of tornado storms. Each wave more tornados are spawned with greater damage and pushing force.

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Not Alone is a game created in a week using the Unity game engine. It is a first person horror game where the player must escape an abandoned lab crawling with enemies that can turn completely invisible. Rolling carts and chairs can be pushed down hallways to briefly stun and make enemies visible. A cat companion follows the player and hisses when enemies are nearby.

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Gone Missing is a game created in a week using the Unity game engine. It is a first person exploration horror game where the character starts out at the entrance to a cave investigating a disappearance. The game features a simple inventory system, a flashlight, knife combat, and creepy enemies. All assets were made in blender.

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Sandy Chores is a small, 2.5D platformer created in 2 days. There are simple jump and "digging for treasure" mechanics. Low poly assets were made using blender.

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Blind Pursuit is a small exploration game where the user plays as a robot with sonar capabilities. The game features a simple inventory system for collecting sonar emitters and journals. Each emitter has a different emit color and sound effect.